First-timer guide
Your First Sim
Attending a race simulation for the first time? Here's everything you need to know to show up prepared, pace yourself well, and actually enjoy it.
What is a sim?
A sim (short for simulation) is a practice event that replicates race conditions — or part of them — in a gym setting. They range from full race simulations that mirror every station and distance to shorter mini sims and training sessions that focus on specific elements.
Full Sim
Complete race replica. All stations, all distances, race timing.
Mini Sim
Shortened version. Half the stations or reduced distances.
Training
Coached session focusing on technique and race-specific fitness.
What to bring
Most gyms provide the equipment you'll use during the sim, but there are a few essentials you should bring yourself.
- Running shoes— road trainers work fine; no need for specialist shoes
- Water bottle— you'll want to sip between stations
- Towel— a small gym towel for sweat and grip
- Grip aids— chalk or liquid grip if you struggle with pull-ups or carries (optional)
- Post-workout snack— something easy to eat after — a banana, protein bar, etc.
What to wear
Keep it simple. You're going to sweat a lot, run a fair bit, and handle equipment like sleds, sandbags, and wall balls.
- Comfortable running shorts or leggings— avoid anything too baggy that could snag on equipment
- Breathable top— synthetic material dries faster than cotton
- Running socks— avoid ankle socks if you're doing wall balls — shin rub is real
- Sports watch (optional)— useful for pacing if you have one, but not essential
How to pace yourself
The number-one mistake first-timers make is going too hard on the runs. A sim is a test of consistent effort, not top speed.
Pacing tips
- 1.Start slower than you think. Your running pace should feel conversational for the first two laps. You can always speed up later.
- 2.Steady on stations. Pick a rhythm you can maintain without stopping. Consistent reps beat fast bursts followed by rest.
- 3.Breathe between transitions. Take 5-10 seconds when switching from a run to a station. Get your heart rate under control before starting.
- 4.Negative split if you can. Aim to run the second half slightly faster than the first. It means you paced the opening well.
What if you can't finish a station?
Nothing bad. Seriously. A sim is practice, not a test you can fail.
If you hit a wall on a station — maybe the sled feels impossibly heavy or your arms give out on the wall balls — you have options. Take a breather, scale the weight, reduce the reps, or skip to the next station. Every gym running a sim expects this. The coaches are there to help, not judge.
The whole point of a sim is to learn where your weaknesses are before race day, not to pretend they don't exist.
What to expect on the day
Get there 15 minutes early
You'll need time to sign in, find your spot, and warm up. Most gyms run a group briefing before the sim starts.
Listen to the format walkthrough
The coach will explain the station order, weights, rep counts, and running distances. Ask questions here — no one minds.
Run, station, run, station — repeat
Full sims follow the race structure: alternating running laps with workout stations. You'll be moving for 60-90 minutes depending on the format.
Cool down and review
Most sims share your time or splits. Take note of which stations felt hardest — that's your training plan for the next few weeks.
Ready to find your first sim?
Browse upcoming sims across the UK. Filter by format, location, and date to find one that works for you.
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